local moveDefs =
{
	{
	Name =		"default",	-- only in use by Hunchback
	MaxWaterDepth 	= 12,
	MaxSlope 		= 35,
	FootprintX 		= 2,
	FootprintZ 		= 2,
	},
	{
	Name =		"standard",	-- identical to medium - use medium for naming consistency (or rename into something different again..)
	MaxWaterDepth 	= 4,		-- ie is for legacy support :P
	MaxSlope 		= 35,
	FootprintX 		= 2,
	FootprintZ 		= 2,
	},
	{
	Name =		"ENGINE", 	 	
	MaxWaterDepth 	= 24,
	MaxSlope 		= 40,
	FootprintX 		= 2,
	FootprintZ 		= 2,
	},
	{
	Name =		"small",  
	MaxWaterDepth 	= 4,
	MaxSlope 		= 40,
	FootprintX 		= 1,
	FootprintZ 		= 1,
	},
	{
	Name =		"medium", -- other three level_i pawns use this (currently)
	MaxWaterDepth 	= 4,		
	MaxSlope 		= 36,
	FootprintX 		= 2,
	FootprintZ 		= 2,
	},	
	{
	Name =		"large", 		
	MaxWaterDepth 	= 8,
	MaxSlope 		= 35,
	FootprintX 		= 3,
	FootprintZ 		= 3,
	},
	{
	Name= "HOVER" ,
	FootprintX=2,
	FootprintZ=2,
	maxslope = 36,
	slopemod = 36.7,
	},
	{
	Name= "BIGBOAT" ,
		footprintx = 10,
		footprintz = 10,
		minwaterdepth = 15,
		crushstrength = 5000,
	},
}

return moveDefs

